It looks like Super Mario Run (hitting stores on December 15th at £10 and we cannot wait!) will only work if your iOS device is connected to the internet due to privacy concerns! One of the main reasons for this being that Nintendo The are worried about the game being released firstly in so many countries and secondly on devices that they don’t have any control over and problems over all modes working together.
Nintendo apparently tried to create a work around and have just the World Tour available offline but this caused many problems with other game modes in the app like the Toad Rally.
Nintendo’s Shigeru Miyamoto said:
“We wanted to be able to leverage that network connection with all three of the modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure…..This is something that we want to continue to work on as we continue to develop the game.”
See below Nintendo’s full statement.
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Click here to listen to the guys chatting about this on the show!
Nintendo full statement:
Online connectivity allows us to offer a variety of features and services that enhance the play experience. Super Mario Run is not a static experience, but rather one that players can continue to return to again and again to enjoy something new and unexpected. For example, online connectivity can offer the following:
- Access to other users’ play data and scores for automatically generated Toad Rally challenges.
- In-game events that will offer players new challenges and rewards for a limited time.
- Linkage to Nintendo Account to access save data from multiple devices. For example, if players have Super Mario Run on their iPhone and iPad, they can share one save file across the different devices. However, this save data cannot be used with different devices at the same time.