Tag Archive for: Microsoft

Ockel Sirius B

Ockel Sirius B – A Tiny Supercomputer!

Computers are getting seriously fast these days. Also they’re getting seriously small! Hence it’s appropriate to be excited about the Ockel Sirius B Black Cherry. We think that this little device is absolutely incredible!

The Ockel Sirius B Black Cherry will turn any television or computer monitor into a smart media powerhouse. Access Netflix or listen to your favourite artists with the on board 64gigs of flash storage. Also check out your holiday snaps from a Micro SD card from the expandable storage. Connect to the Wifi and use the USB ports to connect a keyboard and mouse and you have got a fully functioning Windows 10 PC! As the Ockel Sirius B doesn’t have any moving parts and the device itself has a passive heat sink, this little device is as silent as it is cool!

Ockel Sirius B – POWER!

Since this little rocket has 4gb of RAM built in the Ockel Sirius B supports many of the most popular games on the market today, just simply download them off of the Windows 10 game store!

Since the Ockel Sirius B weighs 153 grams is incredibly portable! Be that on the commute or simply to put in a pocket on the way to a business meeting. All that you require is a keyboard, HDMI monitor and mouse and your destination. So no more needing to carry your laptop and AC cord anymore!

 

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Yu Gi Oh

Microsoft Hololens bringing Yu Gi Oh to real life!

Yu Gi Oh In Real Life!

Yu Gi Oh is about to invade our lives, our real lives and it’s all thanks to Microsoft Hololens!

Yu-Gi-Oh! in Augmented Reality

Tag a mate who would play this!

Posted by How To Kill an Hour on Wednesday, 9 August 2017

Yu Gi Oh is entering the world of AR and trying to knock Pokemon Go off of its perch. So Yu Gi Oh in augmented reality makes perfect sense! Since the anime series had players who’s cards used holograms to bring it’s duels to life. Therefore the logical next best step is to introduce this feature and step it up a level and bring the cards into the world of Augemented and virtual reality!

A fan of the anime series, a developer has created a game for the upcoming Microsoft hololens! Bringing the world of Yu Gi Oh into the world that we live in today. A player puts on the hololens and he puts a card up in front of the device and a monster appears!

Since the game follows the same format as the regular card game, so think of it as the regular card game but enhanced with the 21st technology of Augmented reality. Bringing to life everyone’s imagination right in front of their eyes! Futhermore users can use their voice to control the cards and the action!

To listen to our latest show please click here!

Call Of Duty World War 2 Developer Interview

Call Of Duty World War 2

Developer Interview: Michael Condrey

The How To Kill An Hour team recently headed down to a super secret, top location in London to play Call of Duty World War 2. There’s A LOT more gameplay content available for you soon! So keep an eye out for that! There won’t be any disappointment, that much we will say! However, check out what happened when our own Marcus Bronzy had an interview with chief operating and development officer of Sledgehammer Games, Michael Condrey.

Michael and Marcus discussed everything from the story mode to the multiplayer and even touched on the fan favourite: Zombies! Call Of Duty World War 2 is built for entertainment purposes. But the game is based on an important aspect of the world’s history, which brings authenticity and respect to the young men and women that lost their lives during one of the worlds most devastating wars. Michael really goes deep to tell us and explain what extensive lengths the Sledgehammer development team went to researching World War 2. To both teach themselves and those that play that game what went on during the times of 1939-1945.

Another interesting soundbite from the interview with Michael is how the guys put a stop to one of their developers! Sledgehammer Games hired an ex-pro, MLG star, Rambo Ray who kept on defeating all of us. So the devs put something in on their play tests to put him down a peg or two. Did it work? Check out the interview above to find out!

A MASSIVE THANK YOU!

Finally, a huge thank you to Michael and the team of Sledgehammer games for their time, we thoroughly enjoyed ourselves!

Call of Duty World War 2 releases Friday November 3rd on PlayStation 4, Xbox One, Microsoft Windows.

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Microsoft/Sony Playing Nicely?

Xbox Marketing Manager Aaron Greenberg has told the folks over at GameReactor they are “talking to Sony” about the potential for crossplay between the two consoles. Crossplay is a term to describe inter-platform gamers to play against each other on games, regardless of what console they are playing. He reiterated to GameReactor that he feels the industry is moving towards a ‘customer first’ focus. Making note of Minecraft users being able to play people from Xbox One, iPhone and Nintendo Switch.

Of Sony Greenberg said:

“We’re talking to Sony. We do partner with them on Minecraft and of course we’d like to enable them to be part of that one community, and unite gamers… We’re hopeful that they’ll be supportive of it.”

While Playstation aren’t so keen, back in June Jim Ryan, Playstation global sales and marketing head told Eurogamer:

“It’s certainly not a profound philosophical stance we have against this. We’ve done it in the past….We’re always open to conversations with any developer or publisher who wants to talk about it. Unfortunately it’s a commercial discussion between ourselves and other stakeholders.”

With the PS4 being the most popular console and by a long margin too, it makes little sense for Playstation to be up for this and total sense for Microsoft.

MS PAINT GOING AWAY?!

There was a lot of furore online recently with a lot of people upset a the prospect that the Windows Fall Creators Update is taking away MS PAINT?!

Well kind of.

The drawing programme that came with every Windows operating system from 1985 is being removed from the OS as a basic feature and will move to the Microsoft store. (so we can still draw a big mess and then fill it in!)

It’s becoming Paint 3D and has a ton of new 3D capabilities and do all of the things the old paint could do and for free!

 

Surface Pro

Microsoft is back with a brand new Surface Pro, and it’s better than ever. Check it out here http://www.howtokillanhour.com/shows/ep249

Posted by How To Kill an Hour on Thursday, 20 July 2017

We created an amazing soundscape, that was edited and published with the new Microsoft Surface Pro and we were very impressed! Please see below more information about the Microsoft Surface Pro:

  • A best-in-class laptop, with the versatility of a studio and tablet.
  • 2.5x more performance than Surface Pro 3
  • Up to 13.5 hours of video playback – 50% longer battery life than Surface Pro 4
  • Create, study, work, and play virtually anywhere – Surface Pro gives you total mobile productivity
  • Create on screen with Surface Dial and the new Surface Pen, featuring real-time writing, new tilt for artistic shading, and increased sensitivity

To listen to the guys chatting about this please click here!

To buy your own Microsoft Surface Pro please click here! 

 

Ode To The Commute – Microsoft X Suli Breaks

 

 

We recently collaborated with Microsoft on the Microsoft Surface Pro, which we created a soundscape using a Zoom H6 and edited together using just the Microsoft Surface Pro, in EP249 we chatted about a great piece of content that was also created solely with the Microsoft Surface Pro, please see Suli Breaks wonderful piece above.

To listen to the guys chatting about this please click here!

To buy your own Microsoft Surface Pro please click here!

Dirt 4 Review

Getting down and Dirt-y

The Dirt series has always been at the forefront when it comes to combining real world driving mechanics with a fast-paced arcade style that oozes with charm. After two failed attempts to push the franchise in different directions with “Dirt Showdown” and “Dirt Rally”, both expertly mediocre in all facets, the series has gone back to its roots with the official forth entry, Dirt 4.

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And praise the gaming gods it has. As just when racing genre was starting to turn stale, Dirt 4 drifts through the pack to show just how magical racing games can truly be.

Much like its predecessor, Dirt 3, the forth entry has a minimalist approach to why exactly you’re racing. You’re an up and comer who likes racing, and so you race. You’re here for a racing game, so what other excuse do you need?

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As you race, your character levels up by completing events and a selection of challenges given at the start of each race. As you gain more experience, different forms or race open up to you.

So, while you start off with good old-fashioned dirt rally races, by the end you’ll be taking part in massive dirt buggy events, night time speed runs, and hillside drift challenges that make Initial D look tame.

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The verity of events to tackle is mind blowing. Then you find out that the game is also randomly generated, and soon realise Dirt 4 has the potential to technically create infinite tracks for you to race on forever!

Plus, the game now incorporates random events into races to keep you on your toes. Sometimes you might be notified over the headset that another racer has broken down, and so you’ll need to keep an eye out for their car on the track.

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And at one point, a car had a crash and was wedged nicely into the trunk of a tree. These events keep the game constantly fresh and make the events feel like actual races, rather than static track you just drive along.

But when you’re not busy racing and laughing at your unfortunate opponents, you can also manage your very own team. You can buy cars from dealers or auction houses and start your own enterprise which involves hiring drivers and sorting out sponsors for your races.

While these menus are finicky and confusing at first, get it right and you’ll see a massive profit boost for every successful race you and your team manage to win.

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Looking at your best time at the end of a rally to see that your team has also secured some other good positions in the leader board is a strangely satisfying feeling often unfound in racing games.

But what really pulls it all together is the games breath-taking visuals. Lots of racing games bank on their impressive visual presentation to hide their lacklustre gameplay (lookin at you Project Cars 2), but Dirt manages to weave its visual presentation into the very core of the racing itself.

While speeding through lush woods and glistening sands, a drone might fly ahead or a fox might run across the track after a rabbit. These little visual flairs go a long way to making Dirt 4 feel alive and full of energy.

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If only the same could be said for the soundtrack.

After the masterpiece that was Dirt 2, the Dirt games have prided themselves on having star-studded soundtracks that perfectly encapsulate the rush of racing. Sadly, Dirt 4 seems to have forgotten about the joy of music and keeps it’s audible attractions to the most basic level.

Songs can be heard during menus, playback, loading screens, and diegetically through speakers when getting ready to race but that’s it. There’s no little prompt that appears on screen when a song comes on to let you know what it is, there’s no option to skip tracks, there’s not even a way to customise the music in the options menu.

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It’s a missing feature that serious racing fans won’t even realise is missing, but for those who adored the way music was incorporated into previous entries, prepare to be disappointed.

But considering how the only complaint with Dirt 4 is that the music isn’t very engaging, it goes to show just how much of a racing marvel Dirt 4 really is. With smooth and addictive gameplay, beautiful graphics and enough replayabilty to keep you driving for years, Dirt 4 comes in at first place as a must own title for any gamer.


Thanks to Koch Media for supplying a review code

Play Super Mario in real life!

The Microsoft Hololens isn’t out commercially yet but Abhishek Singh has shown what can be done with the ‘mixed reality’ headset. He has re-created Super Mario. Yes you read that right, he has re-created Super Mario in real life.

He has designed the classic 1-1 level from the original NES version of Mario. The video below was recorded directly from within the Hololens so we see exactly what Singh was seeing when he demod it.

See below the amazingness unfold:

 

To listen to the guys chatting about this please click here!

Injustice 2 Review

A battle of beliefs Read more